Company Description: Arcata Interactive is a game development studio specializing in end-to-end Unreal Engine production, from early concept and prototyping through launch and live support. The team combines AAA studio backgrounds with the flexibility and creativity
Role Description We are seeking a talented 2D Game Animator (Spine2D) for a full-time position. The animator will create high-quality 2D animations using Spine2D for characters, environments, and visual effects, ensuring they align with the games
Field Service Technician IV Location: Minot, ND, US Employment type: Employee Place of work: Remote Offshore/Onshore: Onshore TechnipFMC is committed to driving real change in the energy industry. Our ambition is to build a sustainable future
Reporting to the Modeling Supervisor, the Senior/Lead Modeler will execute poly modeling skills from creating environments, vehicles, props, and characters to be used in production with an emphasis on photorealism, accuracy, detail, and function. Working with
JOB DETAILS 1.Safety and security are a primary responsibility for all Laboratory employees. Maintains required safety and security training, assures safety and security compliance, and makes safety and security an integral part of every task, including
As a Lead CFX Artist, you will be responsible for leading a team of CFX artists, ensuring the successful delivery of high-quality character effects, including cloth, hair, groom and muscle simulations for various projects while collaborating
The Engineer – Precast Execution is responsible for managing the safe, timely, and accurate installation of precast elements such as columns, beams, wall panels, staircases, and slabs at the project site. This role ensures that erection
Reporting to the Modeling Supervisor, the well-rounded Modeler will execute poly modeling skills for everything from creating environments, vehicles, props, and characters to be used in production with an emphasis on photo-realism, accuracy, detail, and function.
The Surfacing/ Lookdev Supervisor is responsible for the artistic and technical quality of all textures / surfaces for the production. In this role, you will be responsible for establishing workflows, managing the Surfacing / Lookdev team,