Job Title: Unity Developer Department: Immersive Technologies Location: Vapi, Gujarat Experience: 4–6 Years Job Purpose: To design, develop, and optimize interactive surgical training modules for a physics-based robotic surgical training simulator built in Unity. The role
Roles and Responsibility - Lead the design and development of computer vision systems for biometrics (face attributes, detection, quality, and recognition) Rigorous fairness analysis and benchmarking of biometric models across various datasets and operating conditions. Architect, train,
Job Title: 3 D Texturing Artist. Department: Immersive Technologies. Location: Vapi, Gujarat. Reports To: XR Lead Experience: 2–5 Years Job Purpose: To create high-quality, physically based (PBR) textures and technical art maps for a physics-driven robotic surgical
Job Title: Unity Look-Dev Artist. Department: Immersive Technologies Location: Vapi, Gujarat Reports To: XR Lead Experience: 4–6 Years Job Purpose: To own the in-engine look development of immersive surgical training modules by assembling 3D assets, configuring materials,